||Social Dilemma as a Device for Recognition of a Shared Goal : Development of “Consensus Building of Wind Farm Game”
OHNUMA, Susumu ,
Proceedings of The 46th International Simulation & Gaming Association Annual Conference
490 , 2015-06
This study explores the processes required to achieve consensus on controversial issues that involve social dilemmas and developed the “Con-sensus Building of Wind Farm Game” (WinG). A social dilemma is a conflict between personal profit and public benefits wherein the results of individuals pursuing their own profit means that public benefits decline; thus, ultimately, individuals lose their profit. Shared recognition of a common goal is crucial in resolving social dilemmas; however, in actual practice, developing such a shared recognition is difficult due to conflicts among stakeholders. To help identify effective resolutions to this problem, we examined a case of planning for a wind farm, which often involves controversy, even though many people generally agree to the plan. WinG was developed to simulate the type of con-flicts among stakeholders when planning a wind farm. There are five types of players (stakeholders) in WinG and each has a different goal and is provided with different information. All the players are required to maximize their in-dividual goals within the time limit, however at the same time, from the view-point of public benefit, an optimal achievement point is hidden in the game that results in the second best outcome for all the players. Through negotia-tions, bargaining, and debate, the social dynamics of achieving (or failing to achieve) a consensus were observed in WinG. Analysis from 10 games showed that shared recognition of a common goal was related to consensus, while on-ly information sharing was not sufficient.
the 46th ISAGA conference | Japan Association of Simulation & Gaming hosts 17–21 July 2015 Kyoto, Japan