Research Paper Revisiting vorticity : pushing fluid solvers to the next level

Bridson, Robert

64pp.51 - 53 , 2015-09-18 , 九州大学マス・フォア・インダストリ研究所
Although some of the earliest work in fluid simulation for computer graphics exploited vorticity (e.g. Yaeger et al.'s work on Jupiter for the film 2010 [4]), by and large practical work over the last decade or two has focused on velocity-pressure formulations. This talk looks at why vortex methods are worth coming back to, the troubles that have steered practitioners away from them, and how we might overcome them.

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